Destiny 2: Lightfall - Key Art

I had the opportunity to create the Key Art for Destiny 2: Lightfall in collaboration with Kai Zhou. The art was created utilizing character models and weapons by Bungie Artists, bespoke 3D, and in-game screenshots.

https://www.artstation.com/watersullivan
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Concept / City Matte Painting / Glass Shard 3D by Kai Zhou
Lighting / Rendering / Postprocessing / Finishing by Joseph Biwald
Posing Assistance by Drex Rowe, Kai Zhou & The MILL
Posing Feedback by Doug Magruder
Lightfall logo by Alex Griendling
Logo & Brand Design Direction: Eric Littlejohn
Art Direction & Feedback by: Joseph Biwald, Shiek Wang & Garrett Morlan
Marketing & Brand Feedback: Josh Deane, Owen Johnson & Kelly Blodgett
Producer: Lisa Pelayre
Armor Concept by: Eric Pfeiffer
Hunter 3D by Sajjaad Ahmad Ali
Titan 3D by Lexington Dath
Warlock 3D by Cherylynn Lima

Annual Pass Key Art created at 30000 x 10000 pixels, 300dpi. Concept & City by Kai Zhou

Annual Pass Key Art created at 30000 x 10000 pixels, 300dpi. Concept & City by Kai Zhou

Key Art created at 15000 x 8500 pixels, 300dpi. Concept, City & Glass 3D by Kai Zhou

Key Art created at 15000 x 8500 pixels, 300dpi. Concept, City & Glass 3D by Kai Zhou

Tertiary Key Art created at 15000 x 8500 pixels, 300dpi. Concept & Glass 3D by Kai Zhou

Tertiary Key Art created at 15000 x 8500 pixels, 300dpi. Concept & Glass 3D by Kai Zhou

Calus Render. 3D by Eric Elton & The MILL

Calus Render. 3D by Eric Elton & The MILL